


In the workshop, Unsworth sets out her entire workflow for creating a stylised game character then generating renders of it suitable for use in your portfolio. The workshop covers a range of software, including Photoshop for sketching, Maya for low-poly modelling, ZBrush for sculpting, Toolbag for baking, Substance 3D Painter for texturing, and UE5 for rendering.ĭiscover how to create a character for a game art portfolio, from initial design to final render The Gnomon Workshop has released Modeling a Stylized Character for Games, a guide to designing and rendering a 3D character for your portfolio, recorded by Wargaming UK senior character artist Kat Unsworth.
